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Releases: Dans-Plugins/Medieval-Roleplay-Engine

Medieval Roleplay Engine v1.8 (Placeholders, Some Fixes, More Config Options, Debug Mode and Medieval Factions Integration)

06 Sep 06:51
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Changes in Medieval Roleplay Engine v1.8

  • Caibinus integrated PlaceholderAPI with the plugin.
  • Integrated Medieval Factions with the plugin.
  • If a player is in faction chat and RP chat, their chat event will be cancelled. (if MF is installed)
  • Fixed an ArrayOutOfBoundsException error printing in the console when players typed /lo with no arguments.
  • Fixed a NullPointerException error printing in the console.
  • Added the "positiveAlertColor" config option.
  • Added the "neutralAlertColor" config option.
  • Added the "negativeAlertColor" config option.
  • Added the "chatFeaturesEnabled" config option.
  • Added the "debugMode" config option.
  • Created a config option for legacy chat, then refactored the chat system to allow players to hide global.
  • Made sure that the chat system worked with prefixes in Medieval Factions.

Note

This version of the plugin works with the Medieval Factions API in version 4.2.2-alpha-3 of Medieval Factions. You may run into problems when using an earlier version of Medieval Factions with this version of Medieval Roleplay Engine.

Medieval Roleplay Engine v1.8-alpha-1 (Placeholders and Medieval Factions Integration)

05 Sep 01:54
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Changes in v1.8-alpha-1

  • Caibinus integrated PlaceholderAPI with the plugin.
  • Medieval Factions has been integrated with the plugin. If a player is in RP and faction chat, their message will not be sent in RP chat.

Medieval Roleplay Engine v1.7

21 Jul 05:08
f5791f6
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Changes in Medieval Roleplay Engine v1.7

  • Only the /ooc and /rp commands are listed in the output of the help command now so players don't get confused with /local and /global.
  • Changed the default emote color to yellow.
  • Caibinus integrated Placeholder API into the plugin.
  • Made it so that anything within astericks in local chat gets printed after as an emote.
  • Made sure the plugin works on 1.17.

Medieval Roleplay Engine v1.6.1-beta-2

11 Jul 08:31
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Changes in Medieval Roleplay Engine v1.6.1-beta-2

  • Only the /ooc and /rp commands are listed in the output of the help command now so players don't get confused with /local and /global.
  • Changed the default emote color to yellow
  • Caibinus integrated Placeholder API into the plugin.

Medieval Roleplay Engine v1.6.1-beta-1

06 Mar 20:11
f2fdd42
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Attempted to fix OOC chat hiding, ended up just disabling the feature for now. When players type /ooc hide, nothing will change. This is a temporary fix.

Medieval Roleplay Engine v1.6

11 Feb 04:55
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Changes in v1.6

  • added config.yml
  • added config option "localChatRadius"
  • added config option "whisperChatRadius"
  • added config option "yellChatRadius"
  • added config option "emoteRadius"
  • added config option "changeNameCooldown"
  • added config option "localChatColor"
  • added config option "whisperChatColor"
  • added config option "yellChatColor"
  • added config option "emoteColor"
  • added config option to enable/disable the right-click-to-view-card feature
  • added config options to make the new /lo command configurable
  • allowed players to hide/show channels with the 'show' or 'hide' argument in local and global chat commands
  • added permissions to plugin.yml
  • players should now be able to use default commands by default
  • ops should now be able to use admin commands by default
  • nearby players will now be informed when someone receives a bird
  • the config should now be able to be edited through both the server files and the config command
  • added the /lo (message) command, allowing players to send a local OOC message to players in their vicinity
  • made sure the plugin worked on 1.12.2

Medieval Roleplay Engine v1.6-beta-1

01 Feb 16:29
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  • added config.yml
  • added config option "localChatRadius"
  • added config option "whisperChatRadius"
  • added config option "yellChatRadius"
  • added config option "emoteRadius"
  • added config option "changeNameCooldown"
  • added config option "localChatColor"
  • added config option "whisperChatColor"
  • added config option "yellChatColor"
  • added config option "emoteColor"
  • added permissions to plugin.yml
  • players should now be able to use default commands by default
  • ops should now be able to use admin commands by default

Be sure to make a backup of your saves before updating. I didn't run into any problems but sometimes different hosts have different behavior.

Medieval Roleplay Engine v1.5.0.1

30 Nov 06:13
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Changes

  • fixed uuid showing instead of IGN upon right clicking another player

Medieval Roleplay Engine v1.5

29 Nov 05:39
85ad672
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Changes

  • the plugin now primarily uses UUIDs to store information rather than IGNs
  • the plugin has been integrated with bStats
  • a /whisper command has been added, allowing people to speak at really short ranges IRP
  • a /yell command has been added, allowing people to reach speak at larger ranges IRP.
  • a /rphelp command has been added
  • a /roll command has been added with the alias /dice

Medieval Roleplay Engine v1.5 Beta

26 Nov 23:03
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This is the beta version of v1.5. It works on my test server but it is not fully tested.

Notable new features are /whisper, /yell, /roll and /rphelp.