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ftblib.cfg
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# Configuration file
##########################################################################################################
# debugging
#--------------------------------------------------------------------------------------------------------#
# Don't set any values to true, unless you are debugging the mod.
##########################################################################################################
debugging {
# See dev-only sidebar buttons. They probably don't do anything.
B:dev_sidebar_buttons=false
# See GUI widget bounds when you hold B.
B:gui_widget_bounds=false
# Log config editing.
B:log_config_editing=false
# Log all events that extend EventBase.
B:log_events=false
# Log incoming and outgoing network messages.
B:log_network=false
# Log player teleporting.
B:log_teleport=false
# Print more errors.
B:print_more_errors=false
# Print more info.
B:print_more_info=false
# Enables special debug commands.
B:special_commands=false
}
general {
# When this mode is enabled, FTBLib assumes that server clients don't have FTBLib and/or other mods installed.
B:clientless_mode=false
# Merges player profiles, in case player logged in without internet connection/in offline mode server.
# If set to DEFAULT, it will only merge on singleplayer worlds.
# Valid values:
# TRUE
# FALSE
# DEFAULT
S:merge_offline_mode_players=TRUE
# This will replace /reload with FTB version of it.
B:replace_reload_command=true
}
teams {
# Automatically creates a team for player on multiplayer, based on their username and with a random color.
B:autocreate_mp=false
# Automatically creates (or joins) a team on singleplayer/LAN with ID 'singleplayer'.
B:autocreate_sp=true
B:disable_teams=false
# Disable no team notification entirely.
B:hide_team_notification=false
}