diff --git a/Game.js b/Game.js index 9184f40..fbbc678 100644 --- a/Game.js +++ b/Game.js @@ -93,10 +93,10 @@ class Game { this.notesToSpawn.shift(); // broken hax - // setTimeout(() => { - // this.onKeyPress(noteToSpawn[0] - 1); - // setTimeout(() => this.onKeyRelease(noteToSpawn[0] - 1), 50); - // }, this.getMsToKey()); + setTimeout(() => { + this.onKeyPress(noteToSpawn[0] - 1); + setTimeout(() => this.onKeyRelease(noteToSpawn[0] - 1), 50); + }, this.getMsToKey() - 20); } } @@ -160,8 +160,7 @@ class Game { lane.elements.notes.appendChild(noteElement); lane.notesSpawned++; lane.notes.push({ top, height: noteElement.offsetHeight, element: noteElement, id: lane.notesSpawned, slider: sliderHeight ? true : false }); - if (sliderHeight) noteElement.innerHTML = "

no slider implementation :P

" - // TODO: slider height is in beats, gota calcualte somehow + if (sliderHeight) noteElement.innerHTML = "

no slider implementation :P

" // TODO noteElement.style.height = sliderHeight ? `${noteElement.offsetHeight + (this.beatToMs(sliderHeight) * this.noteMoveAmount)}px` : "auto"; } diff --git a/index.html b/index.html index 46e74e6..41fd31f 100644 --- a/index.html +++ b/index.html @@ -22,9 +22,8 @@ const skin = await getSkinData("skins/default"); loadDefaultSkin(skin); - // const mapName = "Kobaryo - Endless Adventure - 208693"; - // const mapPath = `maps\\Quaver - ${mapName}`; - const mapPath = `maps\\Quaver - Ludicin - Everlasting Eternity - 162225`; + const mapPath = `maps\\Quaver - Kobaryo - Cartoon Candy - 211237`; + // const mapPath = `maps\\Quaver - Kobaryo - Endless Adventure - 208693`; const levelIndex = 0; const map = await getMapData(mapPath); @@ -33,7 +32,7 @@ const user = { settings: { scrollSpeed: 20, - masterVolume: 0.5, + masterVolume: 5, musicVolume: 100, // musicVolume: 10, sfxVolume: 100,