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thesis.bbl
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\begin{thebibliography}{1}
\bibitem{scratch}
Strachpixel 2.0.
\newblock https://www.scratchapixel.com.
\newblock Accessed: 27.09.2017.
\bibitem{wikiMoll}
Wikipedia, wolna encyklopedia.
\newblock Accessed: 15.09.2017.
\bibitem{snellius}
Wikipedia, wolna encyklopedia.
\newblock Accessed: 02.11.2017.
\bibitem{dunn02}
I.~Parberry F.~Dunn.
\newblock {\em 3D Math Primer for Graphics and Game Development}.
\newblock Wordware Publishing, Inc., 2002.
\bibitem{falski2004}
M.~Falski.
\newblock Przegląd modeli oświetlenia w grafice komputerowej.
\newblock Master's thesis, Uniwersytet Wrocławski, 2004.
\newblock Praca magisterska pod kierunkiem dr A. Łukaszewskiego.
\bibitem{foley95}
tłum. J.~Zabrodzki J.~D. Foley~i in.
\newblock {\em Wprowadzenie do Grafiki Komputerowej}.
\newblock WNT, Warszawa, 1995.
\bibitem{suffern2007}
K.~Suffern.
\newblock {\em Ray Tracing from the Ground Up}.
\newblock A K Peters, Ltd., Wellesley, Massachusetts, 2007.
\end{thebibliography}