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index.js
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const createStreamEncoder = (emit, handleErr, bufferSize = 0x200) => {
let buffer = null
let bufferPos = null
let zeroPos = null
const reservedPos = bufferSize - 0x100
const resetBuffer = () => {
buffer = new Uint8Array(bufferSize)
bufferPos = 1
zeroPos = 0
}
const pushBuffer = (byte) => {
buffer[bufferPos] = byte
bufferPos += 1
}
const flush = (end = false) => {
try {
emit(buffer.subarray(0, bufferPos), end)
} catch (e) {
if (handleErr) handleErr(e)
} finally {
resetBuffer()
}
}
const push = (data) => {
for (let byte of data) {
if (bufferPos - zeroPos >= 0xFE) {
buffer[zeroPos] = 0xFF
pushBuffer(byte)
zeroPos = bufferPos
if (zeroPos >= reservedPos) flush()
} else if (byte === 0x00) {
buffer[zeroPos] = bufferPos - zeroPos
zeroPos = bufferPos
if (zeroPos < reservedPos) pushBuffer(byte)
else flush()
} else {
pushBuffer(byte)
}
}
}
const end = () => {
buffer[zeroPos] = bufferPos - zeroPos
buffer[bufferPos] = 0x00
bufferPos += 1
flush(true)
}
resetBuffer()
return [push, end]
}
const createStreamDecoder = (emit, handleErr, bufferSize = 0x200) => {
let buffer = null
let bufferPos = null
let offset = null
let chunk = null
const resetBuffer = () => {
buffer = new Uint8Array(bufferSize)
bufferPos = 0
}
const resetChunk = () => {
resetBuffer()
offset = 1
chunk = true
}
const pushBuffer = (byte) => {
buffer[bufferPos] = byte
bufferPos += 1
if (bufferPos >= bufferSize) {
try {
emit(buffer, false)
} catch (e) {
if (handleErr) handleErr(e)
} finally {
resetBuffer()
}
}
}
const push = (data) => {
for (let byte of data) {
offset -= 1
if (byte === 0x00) {
try {
emit(buffer.subarray(0, bufferPos), true)
} catch (e) {
if (handleErr) handleErr(e)
} finally {
resetChunk()
}
} else if (offset) {
pushBuffer(byte)
} else {
if (!chunk) pushBuffer(0x00)
offset = byte
chunk = offset === 0xFF
}
}
}
resetChunk()
return push
}
const createBlockEncoder = (onEncode, handleErr) => {
let bufferArr = []
const [pushData, endBlock] = createStreamEncoder((chunk, end) => {
bufferArr.push(...chunk)
if (end) {
try {
onEncode(new Uint8Array(bufferArr))
} catch (e) {
if (handleErr) handleErr(e)
} finally {
bufferArr = []
}
}
}, handleErr)
const encode = (data) => {
pushData(data)
endBlock()
}
return encode
}
const createBlockDecoder = (onDecode, handleErr) => {
let bufferArr = []
return createStreamDecoder((chunk, end) => {
bufferArr.push(...chunk)
if (end) {
try {
onDecode(new Uint8Array(bufferArr))
} catch (e) {
if (handleErr) handleErr(e)
} finally {
bufferArr = []
}
}
}, handleErr)
}
export {
createStreamEncoder,
createStreamDecoder,
createBlockEncoder,
createBlockDecoder
}