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Options.yml
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# -----------------------------
# > > > > > Options! < < < < <
# -----------------------------
# This is the percent the drop will drop from it.
# If this is 100 and drop chance on loot is 1 then it is 1/100 to get it
# If this is 1000 and drop chance is 1, then it's 1/1000 that it drops
# This effects all drops
MaxPercent: 100
# ----------------------------
# This is the boss health option, there is 3 types:
# "normal", this says the hp of boss on every hit
# "percent", this shows the percent of the boss health to all player within 20blocks, onlys shows 10,20,30 etc Perfect to remove the spam in chat.
# "none", no health is shown
ShowHealth: normal
# -----------------------------
# Here is the message when you hit the boss
# [EpicBoss], change this to your own text :)
BossTitle: '&7[&4EpicBoss&7] '
# -----------------------------
# Now to messages, SkillMsg is message that will be broadcasted to players 20blocks, Picks a random msg in the list
# close to the boss when boss uses a skill. DeathMsg is broadcasted when Boss dies.
# CmdMsg, is executed in console when boss dies, all commands get executed in the list!
# Message is not required to be added to all bosses, I only added it to ZombieKing :)
# '%boss' = Boss name will be here, '%player' = Player will be here!
# %boss and %player only works on DeathMsg and CmdMsg!
Message:
ZombieKing:
SkillMsg:
- '&dYou should die... now!'
- '&dHaha, try to kill me now!'
- '&dThis will hurt you... badly...'
- '&dStop hitting me or I will hit you with this!'
DeathMsg: '&4%boss &2got killed by &4%player&2, Good job!'
CmdMsg:
- 'say Looks like someone killed %boss, I think it was %player'
- '50:say Its 50% chance that this commands executes'
- '10:say Its 10% chance that this commands executes'