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Video can now be turned off (WebGL will be emitted by the canvas instead).
Streaming without a video track is a different matter.
webm-muxer.js does support it but this is more of a UI issue. We'd have to have a menu item to say don't stream video, and if checked then remove the camera icon and the canvas. Probably the same the other way round (disable audio).
At the moment, video is assumed up to the encoder at least.
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