Components in the nna
namespace provide common functionality.
Type | Description | Specification | Name | Json |
---|---|---|---|---|
|
Twist bone constraint |
Y |
Y |
|
|
Humanoid rig definition |
Y |
Y |
|
|
Limit rotation limits for humanoid bones. |
Y |
Y |
|
|
Specify the length of a bone. |
Y |
Y |
|
|
Map material resources on import by name |
N |
Y |
|
|
Additional Unity humanoid settings |
N |
Y |
AVA Components specify functionality for VR and V-Tubing avatars.
Type | Description | Specification | Name | Json |
---|---|---|---|---|
|
Main avatar component |
N |
Y |
|
|
Viewport Offset |
Y |
N |
|
|
Eye-bone rotation limits |
Y |
Y |
|
|
Eyelid blendshape mappings |
N |
Y |
|
|
Viseme blendshape mappings |
N |
Y |
|
|
Basic bone physics |
Y |
Y |
|
|
Basic bone physics |
Y |
N |
VRChat specific avatar components.
Type | Description | Specification | Name | Json |
---|---|---|---|---|
|
Map animator controllers from the Unity project. |
N |
Y |
|
|
Collider definitions for the VRChat avatar descriptor. |
- |
N |
Y |
|
VRChat Physbone definition |
- |
N |
Y |
|
VRChat Contact Sender |
- |
N |
Y |
|
VRChat Contact Receiver |
- |
N |
Y |
|
VRChat Imposter Settings |
- |
N |
Y |
VRM specific avatar components.
Type | Description | Specification | Name | Json |
---|---|---|---|---|
|
Spring bone definition |
- |
N |
Y |
|
Mapping of Blendshape clip files by name. |
N |
Y |