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Natalie breaks when using IBAnimatable #91
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what kind of errors? can you make an example project? |
Here is a blank project with IBAnimatable and Natalie. See if you get the error:
Edit: please, not this is a local build of Natalie based on master, since the inheritance issue (#78) hasn't made it to the build yet it would seem. |
one more question. do you use master branch, or last release? I should do the release with the latest fixes |
We are using the release of IBAnimatable (Cocoa Pods) and the master of Natalie, built from source. |
the code is output += "extension IdentifiableProtocol where Self: \(customClass) {\n"
if viewController.customModule != nil {
output += " var storyboardIdentifier: String? { return \"\(storyboardIdentifier)\" }\n"
} else {
output += " public var storyboardIdentifier: String? { return \"\(storyboardIdentifier)\" }\n"
} customModule is not nil (because of IBAnimatable module is used) I do not remember why there is this two case |
duplicate of new one with more information #124 |
I'm not even sure if a fix is possible since it's caused by a third party dependency. But I get build errors when Natalie generates code for a view controller that is subclassed from
AnimatableViewController
of IBAnimatableThe text was updated successfully, but these errors were encountered: