- Corrected texture pack detection algorithm
- Fixed rare crash when viewing changelog popup
- Fixed rare crash caused by a race condition
- Fixed broken UI in room password popup
- Ported to Geode v4.0.0
- Added 2-player mode room setting, enabling remote 2-player levels
- Added level filtering in the Globed level list
- Introduced compatibility for outdated mod versions and game versions
- Allowed 64 characters in the direct connection popup address
- Added GitHub guides (currently about launch options)
- Added cheat indicator in the room creation UI to highlight safe mode settings
- Enhanced error messages for failed web requests
- Improved UI sliders (volume, etc.)
- Enhanced server security & performance
- Revamped packet fragmentation algorithm
- Revamped moderator panel
- Added ability for GDPS owners to override main server URL with several fallbacks
- Fixed crash when joining a room with an unlisted/deleted level
- Fixed minor memory leak when players leave levels
- Fixed crashes with outdated texture packs modifying Globed textures
- Fixed audio recording system logic issues
- Fixed rare crash during game closing
- Fixed multithreading crash when loading into the main menu
- Fixed crashes on some Windows devices
- Fixed crash when pressing any key or opening the Globed menu on Mac
- Fixed player list layout issues after leaving a room with a pinned level
- Enabled faster reset for all players in Death Link if the room creator enables it
- Added verification for Discord linking
- Showed only 1 badge near a player's name in-game
- Added ability to pin specific levels in a room
- Room creators can now pin levels at the top of the player list in the Globed menu
- Added changelog popup showing the latest update details
- Replaced invisibility button with advanced options
- Option to hide yourself from player list, level, or invite list
- Introduced new Discord bot for supporters to automatically obtain in-game roles
- Displayed all badges of a player (e.g., Mod & Booster)
- Enforced faster reset option in Death Link rooms
- Automatically blocked invites from blocked users
- Changed player list sorting to random order to prevent alt account promotion
- Added Force Progress Bar setting for server-connected progress bar
- Removed Custom Keybinds dependency from Android
- Improved security
Bugfixes:
- Fixed login issues (long login time and occasional failures)
- Fixed player names/status not rotating with camera
- Option to disable name rotation available
- Fixed crash when closing the Globed menu quickly
- Fixed crash when muting players who left the level
- Fixed room name overlapping UI in room listing
- Fixed player count capping at 10000 instead of 65535
- Fixed crash with Force Platformer enabled in Megahack
- Fixed room listing closing when joining a room
- Fixed Globed not loading on Android due to missing Custom Keybinds dependency
- Added Death Link setting to rooms, causing all players to die when one dies
- Added ability for room owners to close rooms (kicks all players)
- Changed default Receive Invites From setting to "friends only"
- Fixed player not disconnecting from server when logging out of GD account
- Fixed crash when closing the featured level list too quickly
- Fixed error popups on self-hosted servers when no featured level is selected
- Added age warning to Discord invite button
- Added player counts to the featured level list
- Made player names in invites clickable to bring up profiles
- Fixed bugs with the featured level list
- Fixed level ordering in saved tab
- Fixed "Receive Invites From" setting crash
- Added Globed Featured Levels (thanks Kiba)
- Levels rated Featured, Epic, and Outstanding
- Featured levels now appear at the top of saved levels list
- Fixed room list not loading on some devices
- Changed Discord RPC integration icon
- Various small UI fixes
- Fixed crash on ARM MacOS with animated player names
- Fixed rare crash with devtools
- Added error message when entering wrong room password
- Displayed yourself at the top of the player list (thanks Kiba)
- Integrated with Discord Rich Presence mod
- Special rich presence for players using the mod
- Fixed issue with unlisted levels in editor showing up in the level list
- Added option to disable multiplayer in level editor
- Fixed crash when completing created levels on ARM MacOS
- Fixed server list issue on MacOS
- Added MacOS support
- Improved room listing (shows player count/limit, collision settings, password)
- Sorted room list by player count
- Fixed settings not saving when exiting game
- Overhauled the room system:
- Send room invites to players
- Added password, collision, player limit, and invite-only options
- Public room listing and invite options
- Introduced user roles with special badges for staff/supporters
- Added editor compatibility (non-collaborative level building)
- Added automatic server reconnection
- Added credits to the Globed menu
- Fixed unsynced clock and connection issues
- Added Force Progress Bar setting
- Redesigned main menus for better UI
- Added a mysterious button to the room menu
- Fixed interpolation issues with vsync
- Fixed restarting a level with the Confirm Restart feature
- Fixed crash on startup on Android
- Fixed crashes when opening other players' profiles in a level
- Fixed texture pack issues with zip files
- Fixed crash when setting the player's name on Mac
- Fixed player collision issues in the editor
- Fixed crash when opening player list
- Fixed crash when closing level browser on Android
- Speeded up asset preloading (particularly death effects)
- Added ability to hide specific players
- Fixed animation issues with platformer squish
- Improved loading times (up to 3-5 times faster) on Windows
- Fixed rare crashes and asset preloading issues
- Added player counts to tower levels
- Fixed Android issues with room joining
- Fixed portal gauntlet progress resetting
- Added Android (32/64-bit) and MacOS support
- Redesigned settings menu with tabbed UI
- Added deafen notifications, voice chat improvements
- Fixed oice chat** issues on Mac and Android
- Fixed crash when browsing levels
- Fixed player count label issues
- Added name colors in player list
- Fixed player count label and display issues
- Added proximity voice option for non-platformer mode
- Fixed visual glitches and robot fire issues
- Added voice overlay to show active speakers
- Fixed recording issues when voice chat is disabled
- Refresh server list more often
- Fixed issues with in-game player list
- Fixed deadlock on packet limit test failure
- Added Geode setting to disable asset preloading
- Added player searching in player list
- Fixed lag and crashes related to voice chat
- Added pages to the online level list
- Fixed network issues related to keeping TCP connection alive
- Networking protocol update (TCP/UDP hybrid)
- Fixed several connection-related issues
- Added account verification
- Preloaded icons on the loading screen to improve loading speed
- Make the mod incompatible with More Level Tags (the issues were too hard to fix)
- Make deafening immediate (you will stop hearing others as soon as you press B)
- Fix crashes on old CPUs
- Use GitHub Actions for releases (hopefully no more crashes on old CPUs)
- Add a volume slider for voice chat
- Add a button that opens the Discord server
- Fixed a crash in the editor
- Fixed an incompatibility with More Level Tags, should no longer crash when opening a level