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Advanced Game Integration is not working for CS2 (for me?) only working in premiere?
When using -allow_third_party_software I have to manually add cs2.exe for it to record in game capture mode
Question:
The clips are 1440x1080 resolution and my game is 1024x768 would it make more sense to use a lower resolution?
Request:
Add audio quality settings like bitrate and sample rate. I use 48000 and is recording 44100.
Please add "Stretch to fit 16:9" option I know for most people this might seem stupid but I played this game 4:3 stretched to 16:9 for a long time so it looks wrong not the be stretched 😄 .
Please add "Stretch to fit 16:9" option I know for most people this might seem stupid but I played this game 4:3 stretched to 16:9 for a long time so it looks wrong not the be stretched 😄 .
The text was updated successfully, but these errors were encountered:
Advanced Game Integration (aka bookmarks) should be fixed by eb78b56 if you had your file output set to something other than .mp4.
Since this issue included feature requests, I have decided to edit this issue to keep track of the stretched resolution recording feature. If you are still using this software and wish to also request the audio quality settings, feel free to create another issue for that so I can keep track.
Issue before edit
Advanced Game Integration is
not working for CS2 (for me?)only working in premiere?When using -allow_third_party_software I have to manually add cs2.exe for it to record in game capture mode
Question:
The clips are 1440x1080 resolution and my game is 1024x768 would it make more sense to use a lower resolution?
Request:
Add audio quality settings like bitrate and sample rate. I use 48000 and is recording 44100.
Please add "Stretch to fit 16:9" option I know for most people this might seem stupid but I played this game 4:3 stretched to 16:9 for a long time so it looks wrong not the be stretched 😄 .
logs.txt
Please add "Stretch to fit 16:9" option I know for most people this might seem stupid but I played this game 4:3 stretched to 16:9 for a long time so it looks wrong not the be stretched 😄 .
The text was updated successfully, but these errors were encountered: