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I'm getting the following error / crash in Xcode when launching a screen where the skeleton should be rendered.
Thread 1: "UIGraphicsBeginImageContext() failed to allocate CGBitampContext: size={0, 0}, scale=3.000000, bitmapInfo=0x2006. Use UIGraphicsImageRenderer to avoid this assert."
"react-native": "0.69.12"
"react-native-reanimated-skeleton": "1.5.1",
Not using expo
The text was updated successfully, but these errors were encountered:
I'm getting the following error / crash in Xcode when launching a screen where the skeleton should be rendered.
The text was updated successfully, but these errors were encountered: