Setting estimate as Stable #190
Unanswered
daevadragon
asked this question in
Q&A
Replies: 1 comment 6 replies
-
I've just answered your issue (#192) and the provided code should now work fine. |
Beta Was this translation helpful? Give feedback.
6 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Does anyone know how I could set the module to read the estimate as stable once a creature has stabilized? Is this at all supported in the current functionality? Willing to use macros but have no idea where to start writing them.
Edit: Tried using new estimate with a JS rule
actor.effects.find((effect) => effect.statuses.has("stable"))
but found that setting new estimate section with any JS rule removes the default estimate, opening separate issueBeta Was this translation helpful? Give feedback.
All reactions