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main.js
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const { app, BrowserWindow, shell } = require('electron')
function createWindow () {
// Create the browser window.
const win = new BrowserWindow({
width: 550,
height: 100,
frame: false,
webPreferences: {
nodeIntegration: true
}
})
// and load the index.html of the app.
const url = process.env.ELECTRON_START_URL || url.format({
pathname: path.join(__dirname, './dist/main/index.html'),
protocol: 'file:',
slashes: true
});
console.log(`starting app with url: ${url}`)
win.loadURL(url);
win.webContents.on('select-bluetooth-device', (event, deviceList, callback) => {
event.preventDefault()
let result = deviceList.find((device) => {
return device.deviceName.includes('Desk')
})
if (!result) {
callback('Sorry, could not find a desk.')
} else {
callback(result.deviceId)
}
})
// Open the DevTools.
// win.webContents.openDevTools()
}
app.commandLine.appendSwitch('enable-experimental-web-platform-features')
app.whenReady().then(createWindow)
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) {
createWindow()
}
})