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Releases: num0005/Osoyoos-Launcher

3673032854

12 Dec 05:45
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Merge pull request #46 from General-101/master

Fix profile wizard settings

3672446176

12 Dec 03:43
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  • Update packages for project to latest
  • Update TLSH and MD5 hashes to fit latest
  • Add sound class options for Halo 2, Halo 3, Halo 3 ODST, and Halo Reach
  • Define type in RunTool functions throughout the project
  • Rework how we add args in a few places
  • Fix some warnings in Toolkitbase related to possible null
  • Make better use of inheritance

3615570764

04 Dec 23:28
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Merge pull request #44 from General-101/master

Upgrade project to .NET 6.0

3004289941

07 Sep 00:38
03a6d35
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Merge pull request #41 from Krevil/master

Update BuiltInProfiles.json with HR hashes

3004277945

07 Sep 00:34
a695ba3
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Merge pull request #42 from General-101/master

Fix FP animation menu

0.6.2.46834-ReachSupport

06 Sep 22:54
f2b6c50
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Include launcher version in sidecar XML files.
Experimental Halo Reach support.

2826558128

09 Aug 15:51
354a592
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2826558128 Pre-release
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Merge pull request #38 from Pepper-Man/master

Fixed missing brackets in standard ImportModel function for H2/H3/ODS…

2757331809

28 Jul 23:22
9d492bf
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2757331809 Pre-release
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Merge pull request #35 from Pepper-Man/master

New "Auto-generate blank shader tags" option for H2, H3 and ODST render model importing

2749351432

27 Jul 20:12
f72559c
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2749351432 Pre-release
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Merge pull request #36 from General-101/master

Use the full path when getting the scenario name

2693990527

18 Jul 22:56
d63c010
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2693990527 Pre-release
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Merge pull request #34 from Krevil/master

Fix for recent custom commands