Releases: xan1242/NFS-XtendedInput
Releases · xan1242/NFS-XtendedInput
1.12
1.11
1.10
1.9
1.8
- Fixed trigger activation calculations
- Carbon - fixed the "back" text on World Map during static FEng
- MW & Carbon - restored quit button which was broken in previous release
- World support - ALPHA STAGE - currently it works at RANDOM times! Sometimes it doesn't work and you have to restart the game to try again. Currently a giant WIP!
1.7
- Added support for Undercover!
- Undercover does NOT support UI switching at this moment, but all the core functionality has been ported
- This is due to Undercover using APT instead of FEng for the UI
- As a workaround, you may use Generic Fix by ThirteenAG to change the button icons
1.6
1.5
1.4
1.3
- Carbon support - you can now use a build of this plugin for Carbon
- Various bugfixes
- Fixed flickering "showcase" button in MW
- Fixed game's HUD action polling during
FEngHud::JoyHandle()
function - fixes unresponsive pausing and opening of ingame menus - You can now set the console UI to be static and not changing with the last used device
- Deadzone adjustments per stick and for digital activations