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Releases: zardoy/minecraft-web-client

v0.1.39

18 Mar 02:58
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New Features

  • update favicon cff4389
  • add google drive ui integration (open with context menu) 826fed5
  • implement Google Drive storage provider (#87)

Bug Fixes

  • fix critical ui crash in 1.8.8 for chat 4d4732d
  • rewrite google drive integration by using native picker (safer for user) 826fed5
  • allow to switch accounts in google provider (fix sign out) 826fed5

This release URL: https://prismarine-3k0ggsojj-zardoy.vercel.app

v0.1.38

11 Mar 00:13
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New Features

  • Add sidebar scoreboard UI (#83)

Co-authored-by: gguio nikvish150@gmail.com
Co-authored-by: Vitaly Turovsky vital2580@icloud.com (#61)

Bug Fixes

  • fix chat history navigation on ios af43339
  • fix chat completions display on mobile 45c290f

This release URL: https://prismarine-qfd1gokme-zardoy.vercel.app

v0.1.37

06 Mar 03:18
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New Features

Bug Fixes

  • rare crash in entity velocity tracker which makes you impossible to move 0b06adb
  • wasnt possible to select text & click links in chat on mobile 82bb38a
  • update mineflayer to support 1.20.4
    (#80)
  • rendering: workaround: fix glass pane rendering issues in tradeoff of disabling their colored textures for now fbffc9b
  • remove debugSceneChunksY and instead change format of keys for debugSceneChunks to include also Y 8b17b53
  • display loading text instead of empty list when singleplayer worlds are in process of reading e880b72

This release URL: https://prismarine-6qmg3j8lt-zardoy.vercel.app

v0.1.36

02 Mar 20:03
09e3667
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New Features

  • update three js and improve render performance 96a2296

Bug Fixes

  • new proxy 0ea67e2
  • fix player walking & running animation by using mineflayer-tracker to get correct velocity of players 3b0af89

This release URL: https://prismarine-423h1czmd-zardoy.vercel.app

v0.1.35

22 Feb 22:18
33327bf
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Bug Fixes

  • open maps in the same tab d36bec0
  • Incorrect calculation of resource pack installation progress (#74)
    (#55)

This release URL: https://prismarine-fl5tm1e78-zardoy.vercel.app

v0.1.34

19 Feb 13:00
829d7e2
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New Features

  • add new experimental touch controls 543fc80
  • add setting to enable chat selection! (can finally copy chat text) bc8409f

Bug Fixes

  • improve gpu perf when many players are on the screen (stop useless texture duplication) dd1c335
  • false nametag was added to every mob dd90686

This release URL: https://prismarine-kmnyiuuue-zardoy.vercel.app

v0.1.33

19 Feb 00:23
f58eb01
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New Features

  • support entity metadata: invisible, custom text d6be442
  • enchants & durability display in inventory gui 4c852af
  • add basic support for other guis like enchanting table horse villager or anvil 21430d5

Bug Fixes

  • make time when night more accurate 8934d81
  • important: flying didn't turn off after disabling ability to fly and wasn't possible to stop flying. 4f0a340
  • fix item from block selection 4f0a340
  • scrollbar styles regression fixed 8c514fb
  • gracefully display load errors! 34d61bc
  • fix "Failed to execute 'add' on 'DOMTokenList': The token provided must not be empty" console error 043d9e8
  • three.js scene was clipped in firefox with webgl2 disabled eg tor 0f26cd7
  • improve compatibility with tor browser by disabling sound support 99e58d8

This release URL: https://prismarine-k6a6q9ijh-zardoy.vercel.app

v0.1.32

15 Feb 02:15
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New Features

  • add jei to quickly pick items in creative mode 85cfdf3

Bug Fixes

  • don't autoreload the app when next version is available (bugfix) 9954607
  • wasn't possible to generate chunks in pre-flatenning worlds due to broken generator 4ba6d3c
  • fix navigator.getGamepads is not a function crash in some cases ec37934
  • make inventory scaling in portrait smaller so it fits the window d1fc01b
  • sometimes ui wasnt visible after viewport dimensions change on mobile (eg exiting fullscreen) 9a12897
  • improve touch controls detections, always respect force enable touch setting 3656a5a
  • inventory didn't update on item swap f3b1d2a
  • sending messages didn't work in chrome android. fixed enter action eca218f

This release URL: https://prismarine-esmojsbn0-zardoy.vercel.app

v0.1.31

08 Feb 21:00
ceaf169
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New Features

  • Add signs debug widget (f3+t) which shows all loaded signs and its positions 346211d
  • add a setting to disable entities rendering 999afe5
  • add app loading screen & banner 0d40239
  • old generator plains is now replaced with a new one (default). No compatibility is preserved for old worlds afd10e9
  • update mineflayer to support 1.20.2 2548dbc
  • basic support for 1.20.2 a95f257

Bug Fixes

  • fix critical fps regression in worlds with many signs (gpu textures overflow), add most basic optimizations, clear textures on chunks unload 346211d
  • don't change camera position on block interaction (empty hand right click) a0b2d8b
  • update flying squid to include commands like /tell & very-first commands blocks support d535176

This release URL: https://prismarine-985odmtgw-zardoy.vercel.app

v0.1.30

20 Jan 07:12
a5296f9
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New Features

  • ported player animations. Seems mineflayer doesn't update velocity correctly so it looks weird. 708abfa
  • Add useless antialising. Disabled by default, enable in settings 708abfa
  • advanced-thing: display last unparsed stringified packet on server connection error 9e76522
  • support fetching skins by username for players! Uses popular skinview3 for rendering players, so ears, cape & elytra should render properly 86a4ac6
  • Add support for head rotation. 86a4ac6
  • add window.cursorEntity for inspecting or watching entity props you're looking at (support will be fixed later) 86a4ac6

Bug Fixes

  • expand sound playable distance from the world up to 4 chunks 8707db5
  • fix chat messages duplicating ids errors in console 708abfa
  • a lot of chat completion bug fixes (now there are displayed in more cases) 9a8a827
  • fix entity in playground 86a4ac6
  • better scene reset (eg lighting) after world unload 8d05b41

This release URL: https://prismarine-cyw76a9ij-zardoy.vercel.app