Have you ever wanted to airstrafe in Ultrakill just like in quake?
Well now you can with UltraStrafe!
Physics equations are based off the Xonotic darkplaces engine: link
- Airstrafing
- Perfect bunnyhopping (with jump buffering)
- Customizable settings (including a tweak to the equation that makes airstrafing more suited for Ultrakill!)
- Get the latest version of the mod here
- Install BepInEx 5 to the game folder, and open the game so that bepinex will set itself up
- Add UltraStrafe.dll to BepInEx/plugins
After loading up the game at least once with the mod installed, a file in BepInEx/config should appear named com.10-days-till-xmas.ultrastrafe.cfg
. Modify this file as desired!
- Add the ability to change the parameters of the airstrafe equation or even use a custom one entirely
- Allow the user to change the cvars from the console just like in the game
- Implement other types of air physics (like Quake 1, Source, etc.)
- Add a HUD that shows the optimal angle for airstrafing
Thanks to everyone who gave advice or help!