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RummyAgent-Reinforecement-Learning

Rummy game agent is trained using Reinforcement Learning algorithm. It is trained without using any high-level libraries like Tensorflow, Scikit-Learn.

This game can be played online by creating a server and connecting multiple clients to the server. The trained model is imported in the client code by importing the Q-table (using .pickle) file.

The details of the code and other aspects are described in detail in ipython notebook.

Please refer to "Abhilash Mandlekar - Assign4.ipynb".

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Rummy Game Agent trained using Reinforcement Learning algorithm.

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