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Releases: BattlePlugins/VirtualPlayers

v1.10.0

16 Dec 02:48
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  • All consistent data across VirtualPlayers regardless of the version has been stored in a new class called VirtualPlayerDataHolder.
  • Added a "fake" network manager to prevent console from being spammed with errors when packets were sent and a player connection was not present.
  • A handful of information that was previously stored as variables within VirtualPlayer classes has been removed since the information is stored in the CraftPlayer object itself.
  • Certain parts of the code that were redundant or messy were cleaned up.
  • Surrounded the calling of the updater with a try/catch block due to GSON not being present in previous versions (can be added into the classpath manually however)
  • Cleaned up some formatting mistakes/ugly looking messages.
  • Other misc changes.

v1.9.0

13 Dec 00:35
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VirtualPlayers 1.9.0 w/ 1.15 support and code cleanups

v1.8.3

16 Aug 21:58
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Fix more doc errors