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A minecraft server-side particle system using Block Display Entities (BDEs)

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ByteDice/BDE_ParticleSys

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BDE_ParticleSys

BDE_ParticleSys is a highly customizable server-side particle system that uses Block Display Entities (BDEs) as particles. It is meant to be used as a library for other mods, but can be used as a standalone mod too.

If BDE_ParticleSys is used as a standalone mod, you will only be able to use it with the custom in-game commands /GiveEmitterTool, /KillAllEmitters, and /ManageEmitters. Any particles made, removed, or changed with those commands are temporary and get reverted once the server shuts down, as they are meant for quick testing.

In-game commands (does not save):

  • /GiveEmitterTool
  • /SpawnEmitter
  • /KillAllEmitters
  • /ManageEmitters
  • GlobalMaxParticles (GameRule)
  • ShowParticleDebug (GameRule)

Open-source - Copyright

BDE_ParticleSys © 2024 by Byte Dice is licensed under CC BY-NC-SA 4.0.
You can learn more about copyright by reading the full license.

Media

All particles showcased here are made with BDE_ParticleSys and without any added logic.