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@@ -348,3 +348,5 @@ MigrationBackup/ | |
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# Ionide (cross platform F# VS Code tools) working folder | ||
.ionide/ | ||
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*.exe |
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{ | ||
"version": "0.2.0", | ||
"configurations": [ | ||
{ | ||
"name": "QB64 Build and Run", | ||
"type": "QB64", | ||
"request": "launch", | ||
"command": "${config:qb64.installPath}/qb64.exe -c -x \"${fileDirname}\\${fileBasename}\" -o \"${fileDirname}\\${fileBasenameNoExtension}.exe\" -x; if ($?) { cd \"${fileDirname}\"; start \"${fileDirname}\\${fileBasenameNoExtension}.exe\"}", | ||
"terminalName": "QB64", | ||
"terminalIndex": -1, | ||
"showTerminal": true, | ||
"linux": { | ||
"name": "QB64 Build and Run", | ||
"type": "QB64", | ||
"request": "launch", | ||
"command": "${config:qb64.installPath}/qb64 '${fileDirname}/${fileBasename}' -c -x -o '${fileDirname}/${fileBasenameNoExtension}' && '${fileDirname}/${fileBasenameNoExtension}'", | ||
}, | ||
"osx": { | ||
"name": "QB64 Build and Run", | ||
"type": "QB64", | ||
"request": "launch", | ||
"command": "${config:qb64.installPath}/qb64 '${fileDirname}/${fileBasename}' -c -x -o '${fileDirname}/${fileBasenameNoExtension}'; mv '${fileDirname}/${fileBasenameNoExtension}' '${fileDirname}/${fileBasenameNoExtension}.run'; '${fileDirname}/${fileBasenameNoExtension}.run'", | ||
} | ||
} | ||
] | ||
} |
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{ | ||
"files.exclude": { | ||
"**/*.bas-bak": true, | ||
"**/*.bi-bak": true, | ||
"**/*.bm-bak": true, | ||
"**/*.cmp-out": true, | ||
"**/*.json-bak": true, | ||
"**/desktop.ini": true | ||
}, | ||
"files.defaultLanguage": "QB64", | ||
"editor.multiCursorModifier": "ctrlCmd", | ||
"editor.tokenColorCustomizations": { | ||
"textMateRules": [ | ||
{ | ||
"scope": [ | ||
"graphics.QB64" | ||
], | ||
"settings": { | ||
"foreground": "#00ff2a" | ||
} | ||
}, | ||
{ | ||
"scope": [ | ||
"sound.QB64" | ||
], | ||
"settings": { | ||
"foreground": "#f0b411" | ||
} | ||
}, | ||
{ | ||
"scope": [ | ||
"keyword.control.QB64" | ||
], | ||
"settings": { | ||
"foreground": "#d611f0" | ||
} | ||
} | ||
] | ||
}, | ||
"editor.detectIndentation": false, | ||
"editor.insertSpaces": true, | ||
"editor.tabSize": 2 | ||
} |
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{ | ||
"version": "2.0.0", | ||
"tasks": [ | ||
{ | ||
"label": "build", | ||
"type": "shell", | ||
"command": "${config:qb64.installPath}/qb64.exe", | ||
"args": [ | ||
"-c", | ||
"'${fileDirname}/${fileBasename}'", | ||
"-x", | ||
"-o", | ||
"'${fileDirname}/${fileBasenameNoExtension}.exe'" | ||
], | ||
"linux": { | ||
"command": "${config:qb64.installPath}/qb64", | ||
"args": [ | ||
"-c", | ||
"'${fileDirname}/${fileBasename}'", | ||
"-x", | ||
"-o", | ||
"'${fileDirname}/${fileBasenameNoExtension}'" | ||
] | ||
}, | ||
"osx": { | ||
"command": "${config:qb64.installPath}/qb64", | ||
"args": [ | ||
"-c", | ||
"'{fileDirname}/${fileBasename}'", | ||
"-x", | ||
"-o", | ||
"'${fileDirname}/${fileBasenameNoExtension}'" | ||
] | ||
}, | ||
"group": { | ||
"kind": "build", | ||
"isDefault": true | ||
}, | ||
"presentation": { | ||
"reveal": "always", | ||
"panel": "new" | ||
} | ||
}, | ||
{ | ||
"label": "Clean QB64", | ||
"type": "shell", | ||
"options": { | ||
"cwd": "${config:qb64.installPath}/internal", | ||
}, | ||
"command": "${config:qb64.installPath}/internal/clean.bat", | ||
"linux": { | ||
"command":"${config:qb64.installPath}/internal/clean.sh", | ||
}, | ||
"osx": { | ||
"command":"${config:qb64.installPath}/internal/clean.sh", | ||
}, | ||
"group": { | ||
"kind": "build", | ||
"isDefault": false | ||
}, | ||
"presentation": { | ||
"reveal": "always", | ||
"panel": "new" | ||
} | ||
}, | ||
{ | ||
"label": "Exe Compact", | ||
"type": "shell", | ||
"windows": { | ||
"command": "compact", | ||
"args": [ | ||
"/c", | ||
"/exe:lzx", | ||
"\"${fileDirname}\\${fileBasenameNoExtension}.exe\"" | ||
] | ||
}, | ||
"linux": { | ||
"command": "upx", | ||
"args": [ | ||
"${fileDirname}/${fileBasenameNoExtension}.exe" | ||
] | ||
}, | ||
"osx": { | ||
"command": "upx", | ||
"args": [ | ||
"${fileDirname}/${fileBasenameNoExtension}.exe" | ||
] | ||
}, | ||
"group": { | ||
"kind": "build", | ||
"isDefault": false | ||
}, | ||
"presentation": { | ||
"reveal": "always", | ||
"panel": "new" | ||
} | ||
} | ||
] | ||
} |
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38
code/bplus/bilateral_kaleidoscope/bilateral_kaleidoscope.bas
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_Title "Bilateral Kaleidoscope" ' 2023-01-02 NOT May 2022 version by b+ | ||
Const sh = 600, sw = 800 | ||
Screen _NewImage(sw, sh, 32) | ||
'_ScreenMove 200, 100 | ||
_FullScreen | ||
Randomize Timer | ||
Do | ||
If lc = 0 Then | ||
dx1 = 0: dx2 = 0: dy1 = 0: dy2 = 0: dr = 0: dg = 0: db = 0 | ||
x1 = sw * Rnd: y1 = sh * Rnd: x2 = sw * Rnd: y2 = sh * Rnd: r = Rnd * 255: g = Rnd * 255: b = Rnd * 255 | ||
While dx1 = 0: dx1 = Rnd * 6 - 3: Wend | ||
While dx2 = 0: dx2 = Rnd * 6 - 3: Wend | ||
While dy1 = 0: dy1 = Rnd * 6 - 3: Wend | ||
While dy2 = 0: dy2 = Rnd * 6 - 3: Wend | ||
While dr = 0: dr = Rnd * 4 - 2: Wend | ||
While dg = 0: dg = Rnd * 4 - 2: Wend | ||
While db = 0: db = Rnd * 4 - 2: Wend | ||
End If | ||
Line (x1, y1)-(x2, y2), _RGB32(r, g, b, 100) | ||
Line (sw - x1, y1)-(sw - x2, y2), _RGB32(r, g, b, 100) | ||
Line (x1, sh - y1)-(x2, sh - y2), _RGB32(r, g, b, 100) | ||
Line (sw - x1, sh - y1)-(sw - x2, sh - y2), _RGB32(r, g, b, 100) | ||
x1 = Remainder(x1 + dx1, sw) | ||
x2 = Remainder(x2 + dx2, sw) | ||
y1 = Remainder(y1 + dy1, sh) | ||
y2 = Remainder(y2 + dy2, sh) | ||
r = Remainder(r + dr, 255) | ||
g = Remainder(g + dr, 255) | ||
b = Remainder(b + db, 255) | ||
lc = lc + 1 | ||
If ((Rnd > .999) And (lc > 300)) Or (lc > 4000) Then Sleep 1: Cls: lc = 0 | ||
_Limit 60 | ||
Loop Until _KeyDown(27) | ||
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Function Remainder (n, d) | ||
If d = 0 Then Exit Function | ||
Remainder = n - (d) * Int(n / (d)) | ||
End Function |
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56
code/bplus/bilateral_kaleidoscope/bilateral_kaleidoscope2.bas
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_Title "Bilateral Kaleidoscope 2 - shape shifter" ' 2023-01-02 NOT May 2022 version by b+ | ||
Const sh = 600, sw = 800: linelimit = 400 | ||
Type lion | ||
As Single x1, y1, x2, y2 | ||
As _Unsigned Long c | ||
End Type | ||
Dim Shared l(linelimit) As lion, li As Long | ||
Screen _NewImage(sw, sh, 32) | ||
'_ScreenMove 200, 100 | ||
_FullScreen | ||
Randomize Timer | ||
Do | ||
If lc = 0 Then | ||
dx1 = 0: dx2 = 0: dy1 = 0: dy2 = 0: dr = 0: dg = 0: db = 0 | ||
x1 = sw * Rnd: y1 = sh * Rnd: x2 = sw * Rnd: y2 = sh * Rnd: r = Rnd * 255: g = Rnd * 255: b = Rnd * 255 | ||
While dx1 = 0: dx1 = Rnd * 6 - 3: Wend | ||
While dx2 = 0: dx2 = Rnd * 6 - 3: Wend | ||
While dy1 = 0: dy1 = Rnd * 6 - 3: Wend | ||
While dy2 = 0: dy2 = Rnd * 6 - 3: Wend | ||
While dr = 0: dr = Rnd * 4 - 2: Wend | ||
While dg = 0: dg = Rnd * 4 - 2: Wend | ||
While db = 0: db = Rnd * 4 - 2: Wend | ||
End If | ||
Cls | ||
For i = 0 To li | ||
Line (l(i).x1, l(i).y1)-(l(i).x2, l(i).y2), l(i).c | ||
Line (sw - l(i).x1, l(i).y1)-(sw - l(i).x2, l(i).y2), l(i).c | ||
Line (l(i).x1, sh - l(i).y1)-(l(i).x2, sh - l(i).y2), l(i).c | ||
Line (sw - l(i).x1, sh - l(i).y1)-(sw - l(i).x2, sh - l(i).y2), l(i).c | ||
Next | ||
x1 = Remainder(x1 + dx1, sw) | ||
x2 = Remainder(x2 + dx2, sw) | ||
y1 = Remainder(y1 + dy1, sh) | ||
y2 = Remainder(y2 + dy2, sh) | ||
r = Remainder(r + dr, 255) | ||
g = Remainder(g + dr, 255) | ||
b = Remainder(b + db, 255) | ||
If li < linelimit Then | ||
li = li + 1 | ||
l(li).x1 = x1: l(li).y1 = y1: l(li).x2 = x2: l(li).y2 = y2: l(li).c = _RGB32(r, g, b, 100) | ||
Else | ||
For i = 0 To linelimit - 1 | ||
l(i) = l(i + 1) | ||
Next | ||
l(linelimit).x1 = x1: l(linelimit).y1 = y1: l(linelimit).x2 = x2: l(linelimit).y2 = y2: l(linelimit).c = _RGB32(r, g, b, 100) | ||
End If | ||
lc = lc + 1 | ||
If lc > 4000 Then Sleep 1: Cls: lc = 0: li = 0 | ||
_Display | ||
_Limit 100 | ||
Loop Until _KeyDown(27) | ||
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Function Remainder (n, d) | ||
If d = 0 Then Exit Function | ||
Remainder = n - (d) * Int(n / (d)) | ||
End Function |
33 changes: 33 additions & 0 deletions
33
code/bplus/bilateral_kaleidoscope/bilateral_kaleidoscope_using_maptriagle.bas
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_Title "Kaleidoscope" 'b+ 2022-05-24 | ||
' it so obvious to use maptriangle! | ||
Randomize Timer | ||
Dim Shared sH, sW, sHd2, sWd2 | ||
sH = 700: sW = 700: sHd2 = sH / 2: sWd2 = sW / 2 | ||
Screen _NewImage(700, 700, 32) | ||
_ScreenMove 290, 0 | ||
Do Until _KeyDown(27) | ||
If Rnd > .05 Then Line (0, 0)-(sW - 1, sH - 1), _RGB32(0, 0, 0, 10), BF Else Cls | ||
n = (n + 1) Mod 66 + 4 | ||
If n Mod 2 Then n = n + 1 | ||
ReDim px(0 To n - 1), py(0 To n - 1) | ||
circleDivN = _Pi(2 / n) | ||
For i = 0 To n - 1 | ||
px(i) = sWd2 + sHd2 * Cos(i * circleDivN) | ||
py(i) = sHd2 + sHd2 * Sin(i * circleDivN) | ||
Next | ||
For i = 1 To 700 | ||
Line (Rnd * sW, Rnd * sH)-Step(Rnd * 5, Rnd * 5), _RGB32(Rnd * 255, Rnd * 255, Rnd * 255), BF | ||
Circle (Rnd * sW, Rnd * sH), Rnd * 8 + 2, _RGB32(Rnd * 255, Rnd * 255, Rnd * 255) | ||
Next | ||
For i = 1 To 30 | ||
w = Rnd * 700 | ||
Line (sWd2 - w / 2, Rnd * sH)-Step(w, Rnd * 5), _RGB32(Rnd * 255, Rnd * 255, Rnd * 255), BF | ||
Next | ||
For s = 0 To n - 1 | ||
For i = 0 To n - 1 | ||
_MapTriangle (sWd2, sHd2)-(px((i + s) Mod n), py((i + s) Mod n))-(px((i + 1 + s) Mod n), py((i + 1 + s) Mod n)), 0 To(sWd2, sHd2)-(px((i + 2 + s) Mod n), py((i + 2 + s) Mod n))-(px((i + 1 + s) Mod n), py((i + 1 + s) Mod n)) | ||
Next | ||
Next | ||
_Display | ||
_Limit 2 | ||
Loop |
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Const xmax = 512, ymax = 512 | ||
_Title "Bubble Universe - ESC to exit" ' from johnno at RCBasic forum 2022-11-14 | ||
Screen _NewImage(xmax, ymax, 32) | ||
' --------------- | ||
' Paul Dunn posted this code but for SpecBAS in a facebook group. | ||
' It looked so cool that I had to rewrite it in Naalaa 7. Marcus | ||
' | ||
' bplus QB64 Mod of RCB version by Johnno56 | ||
TAU = 6.283185307179586 | ||
n = 200 | ||
r = TAU / 235 | ||
x = 0 | ||
y = 0 | ||
v = 0 | ||
t = 0 | ||
hw = xmax / 2 | ||
hh = ymax / 2 | ||
Do | ||
Color _RGB32(0, 0, 0) | ||
Cls | ||
For i = 0 To n | ||
For j = 0 To n | ||
u = Sin(i + v) + Sin(r * i + x) | ||
v = Cos(i + v) + Cos(r * i + x) | ||
x = u + t | ||
Color _RGB(i, j, 99) | ||
PSet (hw + u * hw * 0.4, hh + v * hh * 0.4) | ||
Next | ||
Next | ||
t = t + 0.001 ' slowed way way down from .025 | ||
_Display | ||
_Limit 30 | ||
Loop Until _KeyDown(27) | ||
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