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Felicity-IIIT-Hyderabad/iiith-tilemap-design

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Done

  • Move from 3 layered design to 4 layerd design:
    • Hover (Everything above the player).
    • World (Everything in players world. Everything here is collidable)
    • Below (Everything below the player).
    • Ground

TODO

Optimizations

  • Move to a minimized tileset.

    • Use a faccha maybe.
  • Merge Below and Ground layer.

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