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@Foxikle Foxikle released this 21 Dec 20:58
· 236 commits to master since this release
b04fb1c

CustomNPCs 1.7

I discovered that the Bukkit configuration api has decided to eat locations when they are invalid. There is nothing I can do to recover them. I apologize for the inconvenience

New Features

  • 1.20.5 - 1.21.4 Support.
  • Localization! CustomNPCs now supports the following languages:
    • Russian (partially)
    • German (partially)
    • Arabic (partially)
    • Simplified Chinese (fully)
    • Vietnamese (fully)
    • English (fully)
  • An action System rewrite
  • Custom Actions can be registered via the API
  • the RunCommand action can now run commands as the console please be careful
  • The RunCommand action will now parse placeholders in the raw command text
  • The DisplayTitle action can now have a subtitle
  • Various performance enhancements
  • A new command /npc fixconfig:
    • Requres the customnpcs.commands.fix_config permission
    • Here is some example usage, with an explanation: /npc fixconfig world <Valid World> <Strategy> <target>
    • The Valid World has to be a world that is loaded by Bukkit (Multiverse should work too)
    • The strategy can either be NONE, which doesn't care about validating the location of the NPC. the SAFE_LOCATION strategy will verify the NPC won't be stuck in any solid blocks. If it is, the plugin will pick the highest block with the same x and z coordinate. If no position is possible, the NPC is ignored.
    • The Target can either be all, to apply to all NPCs or a specific NPC's name or UUID
  • A new command framework
  • The NPC configuration is validated on the first parse, rather than on load
  • There is now a special permission for the wiki command; customnpcs.commands.wiki

Bug Fixes:

  • Fixed a bunch of injection issues causing NPCs to not appear properly
  • Fixed NPCs affecting the sleeping percentage
  • Fixed NPCs disappearing after respawning
  • Fixed NPCs being injected in the wrong dimension
  • Fixed NPC nametags being visible (The numbers and letters)
  • Fixed a bunch of errors related to the events portion of the api
  • Fixed an error with /reload
  • Fixed an issue where you could not decrease the DisplayTitle's fade out option if the fade in option was 1
  • Fixed loading the NPC's facing direction incorrectly

Developer Changes

  • Removed the Bukkit services api (Not like anyone used it)
  • Settings#direction is now deprecated. You should use the yaw of the SpawnLocation instead
  • You can write your own actions. Read the documentation to find out how :)