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[XR] Development
FunS edited this page Aug 22, 2022
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- Oculus https://developer.oculus.com/blog/
- Info&Compare https://vr-compare.com/
- all-in-one mobile GPU Tile Based Rendering (Mobile, Oculus Quest)
- How to build your passthrough AR app for Oculus Quest in Unity
- https://framesynthesis.jp/tech/unity/oculusquest/#cpugpu-レベルについて
All-in-one | 一體機 | ||
Subsampled Layout | |||
FFR | Fixed-Foveated Rendering | 固定注視點渲染 |
2022.01 ~ 2022.07