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[Tools] [zSplitDialogs] The article
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# zSplitDialogs | ||
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The plugin for a dubbing creators. And not only. | ||
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Union plugin by [Top Layer](worldofplayers.ru/members/107921/), which gives possibility to extract dialogues from compiled scripts simply by putting `zSplitDialogs.vdf` file into `Data\` directory and run the game. You can configure, that already dubbed subtitles will be outputed. | ||
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The output is the `Dialogs\` directory with `.txt` files with a structure as follow: | ||
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??? example "Example of a plugin output" | ||
![zSpy](../../assets/images/zSplitDialogs.png) | ||
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## [Download](https://drive.google.com/file/d/1v3t0_Oyynf8LPyYa46G4cu5NSDLX5Ds1/view) | ||
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## [Source code](https://github.com/UnresolvedExternal/Plugins_2021/tree/main/src/zSplitDialogs) | ||
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## The usage | ||
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- Install Union 1.0l+ (zParserExtender is needed - it is inside Union since 1.0l version) | ||
- Put `zSplitDialogs.vdf` into `Data\` directory | ||
- Start game | ||
- Dialogues will be created in `Dialogs\` directory | ||
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At first run, in `gothic.ini` will be created following section: | ||
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``` | ||
[ZSPLITDIALOGS] | ||
UnvoicedOnly=0 | ||
``` | ||
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You can change value to `1` to receive only unvoiced subtitles. |
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