Releases: Holfz/ApexRPC
Releases · Holfz/ApexRPC
v.1.0.9
v.1.0.8
v.1.0.7
v1.0.6
v1.0.5
Welcome everyone to Apex Legends: Eclipse. I hope everyone have fun with the new patch update.
I want to have a proper apologies to everyone for not caring enough to update this ApexRPC to support new mode like Control, Gun Game and other new map like Control map and etc.
I recently had a significantly increased workload, so I haven't touched Apex Legends since the last update.
New + Improved
- Add "Gun Game" Gamemode
- Add missing maps:
- After Dark (Olympus)
- Broken Moon
- Hammond Labs (Control)
- Barometer (Control)
- Caustic Treatment (Control)
Fixes
- Fix error on line 174 when application trying to join a string instead of array of parsed level
I still need to catch up more map, I can see "freedm" map like "#freedm_map_name_skulltown" and "#freedm_map_name_fragment" which I didn't know which gamemode this map will be at.
v1.0.4
v1.0.3a
v1.0.3
New + Improved
- If
LAUNCH_APEX_IF_NESSESARY
Environment variable was set toyes
,y
ortrue
. ApexRPC will launch Apex Legends for you if Steam is installed and Apex Legends is not running. - Use winston logger instead of custom one. You can also set log level in
.env
(See Environment Variables Section)
ETC
- Only bundle
steam-crypto
to executable. To lower file size.
v1.0.2
New + Improved
- Add compatibility for "mu2" for Olympus Map and "m1" for Storm Point Map (Thanks @hrldrm)
- Implemented auto parsing for any unused word for termination in level value to self-fixing unknown map in the well-known existing map problem
- Add "Drop-Off" & "Habitat 4" Maps
- Add "Control" and "Ranked Leagues" Game Mode
Fixes
- Warn if unknown level (map) was found in presence event
ETC
- Bundle
node_modules
on building release - Ignore some WebStorm configs
v1.0.1-repack
This is the repack version that bundled node_modules with exe (So the size of the package will doubles of the resulting executables)