Accumulative Dose
A choose your own adventure game.
- I need to add a .gitignore. [x]
- Deploy on Heroku. [x]
- Add open graph meta tags. [x]
- Clean up code.
- I could make it longer by adding more tools and more stories.
- Players should have the right tool to escape or have to backtrack.
- I would like to see unique background images for each page.
- I could redo the whole thing and turn it into a React project and use hook to dry out the code.
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The first page:
- Play starts with a start button and a brief explanation.
- A button that links to an about page, and links back to the first page.
- A button that links to a how to page, and links back to the first page.
- A start button.
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The second page:
- A dosimeter in the top right keeping track of accumulative exposure to radiation.
- A items list.
- Two buttons to choose form that move the character to the next page.
- A story / description of where is, what the charter is feeling, and what they see.
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Play continues:
- Different pages are loaded depending on the choice of the player.
- Items accumulated will aid (or not) the player along the way.
- The dose meter continues to go up depending on the path and items.
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Ending:
- When you reach the exit and have not accumulated a lethal dose of radiation.