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if MSK.Bridge.Framework.Type ~= 'ESX' then return end | ||
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AddEventHandler('onResourceStart', function(resource) | ||
if GetCurrentResourceName() ~= resource then return end | ||
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if ESX.IsPlayerLoaded() then | ||
MSK.Bridge.isPlayerLoaded = true | ||
ESX.PlayerLoaded = true | ||
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local playerData = ESX.GetPlayerData() | ||
ESX.PlayerData = playerData | ||
MSK.Bridge.PlayerData = playerData | ||
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SetPlayerData() | ||
end | ||
end) | ||
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RegisterNetEvent(MSK.Bridge.Framework.Events.setPlayerData, function(key, value) | ||
local invoke = GetInvokingResource() | ||
if not invoke or invoke ~= 'msk_core' then return end | ||
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MSK.Bridge.PlayerData[key] = value | ||
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SetPlayerData() | ||
end) | ||
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RegisterNetEvent(MSK.Bridge.Framework.Events.playerLoaded, function(xPlayer, isNew, skin) | ||
ESX.PlayerData = xPlayer | ||
ESX.PlayerLoaded = true | ||
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MSK.Bridge.isPlayerLoaded = true | ||
MSK.Bridge.PlayerData = xPlayer | ||
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SetPlayerData() | ||
end) | ||
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RegisterNetEvent(MSK.Bridge.Framework.Events.playerLogout, function() | ||
ESX.PlayerLoaded = false | ||
ESX.PlayerData = {} | ||
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MSK.Bridge.isPlayerLoaded = false | ||
MSK.Bridge.PlayerData = {} | ||
end) | ||
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RegisterNetEvent(MSK.Bridge.Framework.Events.setJob, function(newJob, lastJob) | ||
MSK.Bridge.PlayerData.job = newJob | ||
SetPlayerData() | ||
end) | ||
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MSK.Bridge.SetPlayerData = function(key, value) | ||
MSK.Bridge.PlayerData[key] = value | ||
ESX.SetPlayerData(key, value) | ||
SetPlayerData() | ||
end | ||
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SetPlayerData = function() | ||
local self = MSK.Bridge.PlayerData | ||
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self.dob = self.dateofbirth | ||
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local job = self.job | ||
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if job then | ||
self.job = { | ||
name = job.name, | ||
label = job.name, | ||
grade = job.grade, | ||
grade_name = job.grade_name, | ||
grade_label = job.grade_label, | ||
grade_salary = job.grade_salary, | ||
isBoss = job.grade_name == 'boss' | ||
} | ||
end | ||
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if MSK.Bridge.Inventory == 'ox_inventory' then | ||
self.inventory = exports.ox_inventory:GetPlayerItems() | ||
self.loadout = self.inventory | ||
elseif MSK.Bridge.Inventory == 'qs-inventory' then | ||
self.inventory = exports['qs-inventory']:getUserInventory() | ||
self.loadout = self.inventory | ||
end | ||
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self.Notification = function(title, message, typ, duration) | ||
MSK.Notification(title, message, typ, duration) | ||
end | ||
self.Notify = self.Notification | ||
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self.GetAccount = function(account) | ||
for i = 1, #self.accounts do | ||
if self.accounts[i].name == account then | ||
return self.accounts[i] | ||
end | ||
end | ||
return nil | ||
end | ||
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self.Set = function(key, val) | ||
MSK.Bridge.SetPlayerData(key, val) | ||
end | ||
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self.Get = function(val) | ||
return self[val] | ||
end | ||
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self.HasItem = function(itemName, metadata) | ||
return MSK.HasItem(itemName, metadata) | ||
end | ||
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self.IsDead = function() | ||
local isDead = IsPlayerDead(MSK.Player.clientId) or IsEntityDead(MSK.Player.ped) | ||
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if GetResourceState("visn_are") ~= "missing" then | ||
local healthBuffer = exports.visn_are:GetHealthBuffer() | ||
isDead = healthBuffer.unconscious | ||
end | ||
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if GetResourceState("osp_ambulance") ~= "missing" then | ||
local data = exports.osp_ambulance:GetAmbulanceData(MSK.Player.serverId) | ||
isDead = data.isDead or data.inLastStand | ||
end | ||
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return isDead | ||
end | ||
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MSK.Bridge.PlayerData = self | ||
end |
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Original file line number | Diff line number | Diff line change |
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if MSK.Bridge.Framework.Type ~= 'ESX' then return end | ||
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RegisterNetEvent(MSK.Bridge.Framework.Events.playerLoaded, function(playerId, xPlayer, isNew) | ||
MSK.LoadedPlayers[playerId] = xPlayer | ||
end) | ||
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RegisterNetEvent(MSK.Bridge.Framework.Events.playerLogout, function(playerId) | ||
MSK.LoadedPlayers[playerId] = nil | ||
end) | ||
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RegisterNetEvent(MSK.Bridge.Framework.Events.setJob, function(playerId, newJob, lastJob) | ||
MSK.LoadedPlayers[playerId].job = newJob | ||
end) | ||
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GetPlayerData = function(playerData) | ||
local self = playerData | ||
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self.GetInventory = playerData.getInventory | ||
self.AddItem = playerData.addInventoryItem | ||
self.RemoveItem = playerData.removeInventoryItem | ||
self.HasItem = playerData.hasItem | ||
self.GetItem = playerData.getInventoryItem | ||
self.CanSwapItem = playerData.canSwapItem | ||
self.CanCarryItem = playerData.canCarryItem | ||
self.AddMoney = playerData.addAccountMoney | ||
self.RemoveMoney = playerData.removeAccountMoney | ||
self.AddWeapon = playerData.addWeapon | ||
self.RemoveWeapon = playerData.removeWeapon | ||
self.HasWeapon = playerData.hasWeapon | ||
self.Set = playerData.setMeta | ||
self.Get = playerData.getMeta | ||
self.SetJob = playerData.setJob | ||
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self.dob = playerData.dateofbirth | ||
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local job = self.job | ||
self.job = { | ||
name = job.name, | ||
label = job.name, | ||
grade = job.grade, | ||
grade_name = job.grade_name, | ||
grade_label = job.grade_label, | ||
grade_salary = job.grade_salary, | ||
isBoss = job.grade_name == 'boss' | ||
} | ||
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self.Notification = function(title, message, typ, duration) | ||
MSK.Notification(self.source, title, message, typ, duration) | ||
end | ||
self.Notify = self.Notification | ||
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self.GetAccount = function(account) | ||
for i = 1, #self.accounts do | ||
if self.accounts[i].name == account:lower() then | ||
return self.accounts[i] | ||
end | ||
end | ||
return nil | ||
end | ||
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if MSK.Bridge.Inventory ~= 'default' then | ||
self = FunctionOverride(self) | ||
end | ||
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return self | ||
end | ||
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MSK.GetPlayer = function(player, data) | ||
local Player | ||
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if player.player then | ||
Player = player.player | ||
elseif player.source then | ||
Player = ESX.GetPlayerFromId(player.source) | ||
elseif player.identifier then | ||
Player = ESX.GetPlayerFromIdentifier(player.identifier) | ||
elseif player.citizenid then | ||
Player = ESX.GetPlayerFromIdentifier(player.citizenid) | ||
elseif player.phone then | ||
Player = nil | ||
end | ||
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if data == nil then data = true end | ||
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return data and GetPlayerData(Player) or Player | ||
end | ||
exports('GetPlayer', MSK.GetPlayer) | ||
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MSK.GetPlayerServerId = function(Player) | ||
return Player.source | ||
end | ||
MSK.GetServerId = MSK.GetPlayerServerId | ||
exports('GetPlayerServerId', MSK.GetPlayerServerId) | ||
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MSK.GetPlayerIdentifier = function(Player) | ||
if tonumber(Player) then | ||
playerId = tostring(Player) | ||
local identifier = GetPlayerIdentifierByType(playerId, "license") | ||
return identifier and identifier:gsub("license:", "") | ||
end | ||
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return Player.identifier | ||
end | ||
MSK.GetIdentifier = MSK.GetPlayerIdentifier | ||
exports('GetPlayerIdentifier', MSK.GetPlayerIdentifier) | ||
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MSK.GetPlayerJob = function(player) | ||
local Player = MSK.GetPlayer(player, false) | ||
return Player.job.name | ||
end | ||
exports('GetPlayerJob', MSK.GetPlayerJob) | ||
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MSK.HasPlayerItem = function(playerId, itemName) | ||
if not playerId then | ||
MSK.Logging('error', 'Player on Function MSK.HasItem does not exist!') | ||
return false | ||
end | ||
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local xPlayer = ESX.GetPlayerFromId(playerId) | ||
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if type(itemName) ~= 'table' then | ||
local hasItem = xPlayer.getInventoryItem(itemName) | ||
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if hasItem and hasItem.count > 0 then | ||
return hasItem | ||
end | ||
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return false | ||
end | ||
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for i = 1, #itemName do | ||
local item = itemName[i] | ||
local hasItem = xPlayer.getInventoryItem(itemName) | ||
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if hasItem and hasItem.count > 0 then | ||
return hasItem | ||
end | ||
end | ||
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return false | ||
end |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,40 @@ | ||
if MSK.Bridge.Framework.Type ~= 'OXCore' then return end | ||
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AddEventHandler('onResourceStart', function(resource) | ||
if GetCurrentResourceName() ~= resource then return end | ||
local playerData = Ox.GetPlayer() | ||
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if playerData then | ||
MSK.Bridge.isPlayerLoaded = true | ||
MSK.Bridge.PlayerData = playerData | ||
end | ||
end) | ||
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RegisterNetEvent(MSK.Bridge.Framework.Events.setPlayerData, function(PlayerData) | ||
local invoke = GetInvokingResource() | ||
if not invoke or invoke ~= 'msk_core' then return end | ||
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MSK.Bridge.PlayerData = Ox.GetPlayer() | ||
end) | ||
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RegisterNetEvent(MSK.Bridge.Framework.Events.playerLoaded, function(playerId, isNew) | ||
MSK.Bridge.isPlayerLoaded = true | ||
MSK.Bridge.PlayerData = Ox.GetPlayer() | ||
end) | ||
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RegisterNetEvent(MSK.Bridge.Framework.Events.playerLogout, function(playerId) | ||
MSK.Bridge.isPlayerLoaded = false | ||
MSK.Bridge.PlayerData = {} | ||
end) | ||
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RegisterNetEvent(MSK.Bridge.Framework.Events.setJob, function(groupName, grade) | ||
if not MSK.Bridge.PlayerData.job then | ||
MSK.Bridge.PlayerData.job = {} | ||
end | ||
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MSK.Bridge.PlayerData.job[groupName] = grade | ||
end) | ||
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MSK.Bridge.SetPlayerData = function(key, value) | ||
MSK.Bridge.PlayerData[key] = value | ||
end |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,66 @@ | ||
if MSK.Bridge.Framework.Type ~= 'OXCore' then return end | ||
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RegisterNetEvent(MSK.Bridge.Framework.Events.playerLoaded, function(playerId, userId, charId) | ||
MSK.LoadedPlayers[playerId] = Ox.GetPlayer(playerId) | ||
end) | ||
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RegisterNetEvent(MSK.Bridge.Framework.Events.playerLogout, function(playerId, userId, charId) | ||
MSK.LoadedPlayers[playerId] = nil | ||
end) | ||
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RegisterNetEvent(MSK.Bridge.Framework.Events.setJob, function(playerId, groupName, grade) | ||
if not MSK.LoadedPlayers[playerId].job then | ||
MSK.LoadedPlayers[playerId].job = {} | ||
end | ||
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MSK.LoadedPlayers[playerId].job[groupName] = grade | ||
end) | ||
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GetPlayerData = function(playerData) | ||
end | ||
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MSK.GetPlayerServerId = function(Player) | ||
return Player.source | ||
end | ||
MSK.GetServerId = MSK.GetPlayerServerId | ||
exports('GetPlayerServerId', MSK.GetPlayerServerId) | ||
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MSK.GetPlayerIdentifier = function(Player) | ||
if tonumber(Player) then | ||
playerId = tostring(Player) | ||
local identifier = GetPlayerIdentifierByType(playerId, "license") | ||
return identifier and identifier:gsub("license:", "") | ||
end | ||
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return Player.identifier | ||
end | ||
MSK.GetIdentifier = MSK.GetPlayerIdentifier | ||
exports('GetPlayerIdentifier', MSK.GetPlayerIdentifier) | ||
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MSK.HasPlayerItem = function(playerId, itemName, metadata) | ||
if not playerId then | ||
MSK.Logging('error', 'Player on Function MSK.HasItem does not exist!') | ||
return false | ||
end | ||
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if type(itemName) ~= 'table' then | ||
local hasItem = exports.ox_inventory:GetItem(playerId, itemName, metadata) | ||
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if hasItem and hasItem.count > 0 then | ||
return hasItem | ||
end | ||
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return false | ||
end | ||
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for i = 1, #itemName do | ||
local item = itemName[i] | ||
local hasItem = exports.ox_inventory:GetItem(playerId, itemName, metadata) | ||
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if hasItem and hasItem.count > 0 then | ||
return hasItem | ||
end | ||
end | ||
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return false | ||
end |
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