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comp120-tinkering-graphics

Python Code for Re-purposing Graphics Algorithms

Program flow

The program is meant to be run from "Debug.py". By pressing 'g' when the window opens the program will generate a Weapon Object.

Program features

The Weapon Class inherits from the Item Class, both of which are located in the Classes.py file

The Helper.py file contains various constants and tuples with names and qualities to be used by the Weapon generator

The Resources folder contains the 3 base textures to be manipulated by the program: Blade.png, Bonus.png and Handle.png

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Re-purposing graphic manipulation algorithms in Python.

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  • C 84.0%
  • Python 13.1%
  • PowerShell 1.5%
  • Batchfile 1.4%