Python Code for Re-purposing Graphics Algorithms
The program is meant to be run from "Debug.py". By pressing 'g' when the window opens the program will generate a Weapon Object.
The Weapon Class inherits from the Item Class, both of which are located in the Classes.py file
The Helper.py file contains various constants and tuples with names and qualities to be used by the Weapon generator
The Resources folder contains the 3 base textures to be manipulated by the program: Blade.png, Bonus.png and Handle.png