This project started as a remastered edition of Starflight The Lost Colony by rewriting it from scratch using Python and Pygame. While we were digging into the old C++ sources and art, we just started making improvements and fixing old bugs and it turned out that the best way to remaster The Lost Colony is with the original codebase (dramatically improved with new features and gameplay). The Starflight Engine will continue here with Python but will not be used for the TLC remaster. The most likely candidate for a prototype game will be a Starflight 1 Remake.
Very early prototype of the new engine: