Open Source WheelCollider for Unity. This project implements a pacejka based tire logic.
This project uses Pacejka
and LUT (Look up table)
for the minimum physics parameter unit. And most of the physics parameters are culculated as interprate 2 parameters (Pacejka
, LUT
) by additional float
type parameters (slip angle
, slip ratio
, yaw of vehicle
etc ...) in order to behave vehicle as more complex.
- 2022.3.19f1
- Universal Rendering Pipeline (URP)
Clone the repository to any directory with the following command
git clone https://github.com/TLabAltoh/TLabVehiclePhysics.git
cd TLabVehiclePhysics
git submodule upadte --init
⇦ ⇨
: Handle⇧
: Accelerator⇩
: BrakeQ
: Shift UpE
: Shift DownC
: ClutchASDW
: Camera RotationZ
: Switch Camera (Pov
/Follow
)