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0.5.1

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@b-cho b-cho released this 04 Sep 22:10
· 23 commits to master since this release

[0.5.1] (2021-09-04)

Added

  • Add additional methods under galeforce.lol.ddragon
    • Retrieve assets from an arbitrary path using galeforce.lol.ddragon.asset()
    • Fetch Runes Reforged data and image assets with galeforce.lol.ddragon.rune (#12)
    • Get champion tile image assets with galeforce.lol.ddragon.champion.art.tile()

Changed

  • Update DTOs corresponding to val-match-v1 endpoints (#6)
  • [breaking] Update the handling of the assetId parameter in galeforce.lol.ddragon.sprite.art() and galeforce.lol.ddragon.minimap.art()
    • .sprite.art().assetId() now requires the type of sprite to be specified (see the filenames in the Data Dragon compressed tarball for more information)
    • .sprite.map().assetId() now requires the word map to be included (for example, .assetId(11).assetId('map11'))
  • Fixed the valid region input types for the tournament-v4 set of endpoints