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An asynchronous, modular framework for building games inspired by Brawl Stars.

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brawlcord-framework

An asynchronous, modular framework for building games inspired by Brawl Stars.

Overview

The brawlcord-framework is a modular and asynchronous framework written in Rust that provides core gameplay mechanics for creating simple games similar to Supercell's Brawl Stars. It enables developers to build customized versions of the game with ease, focusing on features like PvP battles, in-game currency systems, and player progression.

Features

The framework is currently work-in-progress, but the basic functionality exists and can be extended.

  • Modular Design: Easily extend and customize game mechanics to create unique game modes and features.
  • Asynchronous Processing: Built with Rust's async capabilities for high performance.
  • Core Gameplay Mechanics: Includes implementations of PvP battles, in-game currency, and character progression.

License

This project is licensed under the MIT License. See the LICENSE file for details.

Acknowledgements

  • Inspired by Brawl Stars by Supercell.

This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell’s Fan Content Policy.

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An asynchronous, modular framework for building games inspired by Brawl Stars.

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