Releases: cfrantz/z2doc
Releases · cfrantz/z2doc
Release 1.0.23
This repository is obsolete for Z2Edit Releases.
Get the latest from here:
https://github.com/cfrantz/z2edit/releases
Release 1.0.16
New Features:
- Add overworld tiles to the Object Table editor.
- Add a hack allowing per-overworld tiles and palettes.
Release 1.0.15
Bugfixes:
- Correct the town number for town#34.
- Add more info to the error log for unknown itesm in houses.
- Stop window rendering at height==10.
- Fix rendering of palace items.
- 0x10: Horizontal pit, one high
- 0x60: Bridge
- 0xd0: Vertical pit, one wide
- 0xe0: Vertical pit, one wide
- Fix height of lava rendering in palaces.
Release 1.0.14
Bugfixes:
- Don't write the raft table on DM or MZ.
- Add +/- buttons to the new floor "param" field.
- Fix palette set on blue/red jars.
- Correct sprites for myu and ache in east hyrule.
Release 1.0.13
New Features:
- None
Bug Fixes:
-
During a sideview "Commit", detect if multiple rooms point to the same
map data and ask the user how to resolve:- Copy: The new map is committed and the other maps retain a copy of
the old data. - Clone: The new map is committed and the other maps are updated to
point at the new data.
- Copy: The new map is committed and the other maps retain a copy of
Release 1.0.12
New Features
- Add title screen palettes to the palette editor.
Release 1.0.11
New Features:
- Ability to turn off labels and arrows in the multimap viewer.
Release 1.0.10
New Features
- Add an editor for tile objects.
Release 1.0.9
Bugfixes:
- Fix labeling on palettes.
Release 1.0.8
New Features:
- Add a misc hack to fix how spell bits control spell effects.
Bugfixes:
- Fix a use-after-free bug in the misc hacks dialog.
- Add object ids for the Kings Tomb decorators.
- Disable "set two" map moves for both bank 3 and 5.