Using latest toolchain(development branch) and standalone sdk to compile and build, and then use kflash.py to flash.
Makefile is written for PC testing, not for K210
model file name is model.pmd
, make sure that texture images must be RGB565 format
bmp file.
motion file name is motion.vmd
.
All these file are placed in root of your SD card.
初音ミク@七葉1052式 Ver20090309(MMD model file) each texture file is converted by using ffmpeg. wavefile (MMD motion file)
BMP file must be RGB565 color format, you can convert bmp file by using ffmpeg.
$ ffmpeg -vcodec bmp -i <input>.bmp -vcodec bmp -pix_fmt rgb565 <texturename>.bmp
My source code is distributed under the MIT license. Other file is distributed under each license, see each source code for detail.
2450 triangles, window size is 320x240
22fps, 54ktps(K triangles per seconds; 22*2450=54k)
45fps,110ktps
71fps, 173ktps
107fps, 262ktps
100fps, 245ktps
note that performance is also depends on your model's ik bone count.