This repository has been archived by the owner on Feb 19, 2018. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 4
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #150 from demiurgosoft/development
DCmC 1.7.5
- Loading branch information
Showing
38 changed files
with
593 additions
and
130 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file was deleted.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
<Al_Animation Version="0.7.4" loop="false"> | ||
<Width>64</Width> | ||
<Height>64</Height> | ||
<Duration>2</Duration> | ||
<Bitmap_Sheet>resources/spr/enemy_0/dead.png</Bitmap_Sheet> | ||
</Al_Animation> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
<Tower_Atk Version="0.7.4"> | ||
<Damage>60</Damage> | ||
<Range>90</Range> | ||
<Delay>2</Delay> | ||
<Speed>5</Speed> | ||
<Type>Shoot</Type> | ||
<Sprite>resources/spr/cannonball.png</Sprite> | ||
<Al_Animation Version="0.7.4" loop="false"> | ||
<Width>64</Width> | ||
<Height>64</Height> | ||
<Duration>0.5</Duration> | ||
<Bitmap_Sheet>resources/spr/explosion.png</Bitmap_Sheet> | ||
</Al_Animation> | ||
</Tower_Atk> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,43 @@ | ||
<Enemy Version="0.7.4"> | ||
<Name>Enemy_0</Name> | ||
<Life>100</Life> | ||
<Armor>1</Armor> | ||
<Speed>50</Speed> | ||
<Reward>20</Reward> | ||
<Al_Animation Version="0.7.4" loop="false" type="dead"> | ||
<Width>64</Width> | ||
<Height>64</Height> | ||
<Duration>2</Duration> | ||
<Bitmap_Sheet>resources/spr/enemy_0/dead.png</Bitmap_Sheet> | ||
</Al_Animation> | ||
<Al_Animation Version="0.7.4" loop="true" type="down"> | ||
<Width>64</Width> | ||
<Height>64</Height> | ||
<Duration>3</Duration> | ||
<Bitmap_Sheet>resources/spr/enemy_0/down.png</Bitmap_Sheet> | ||
</Al_Animation> | ||
<Al_Animation Version="0.7.4" loop="true" type="up"> | ||
<Width>64</Width> | ||
<Height>64</Height> | ||
<Duration>3</Duration> | ||
<Bitmap_Sheet>resources/spr/enemy_0/up.png</Bitmap_Sheet> | ||
</Al_Animation> | ||
<Al_Animation Version="0.7.4" loop="true" type="idle"> | ||
<Width>64</Width> | ||
<Height>64</Height> | ||
<Duration>3</Duration> | ||
<Bitmap_Sheet>resources/spr/enemy_0/idle.png</Bitmap_Sheet> | ||
</Al_Animation> | ||
<Al_Animation Version="0.7.4" loop="true" type="left"> | ||
<Width>64</Width> | ||
<Height>64</Height> | ||
<Duration>3</Duration> | ||
<Bitmap_Sheet>resources/spr/enemy_0/left.png</Bitmap_Sheet> | ||
</Al_Animation> | ||
<Al_Animation Version="0.7.4" loop="true" type="right"> | ||
<Width>64</Width> | ||
<Height>64</Height> | ||
<Duration>3</Duration> | ||
<Bitmap_Sheet>resources/spr/enemy_0/right.png</Bitmap_Sheet> | ||
</Al_Animation> | ||
</Enemy> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,10 @@ | ||
<Tileset Version="0.7.5" Number="3" Resize="false"> | ||
<Name>Tileset 0</Name> | ||
<Size>32</Size> | ||
<Bitmap>resources/spr/ground_tileset_reduced.png</Bitmap> | ||
<Tile_Types> | ||
<Type>road</Type> | ||
<Type>ground</Type> | ||
<Type>blocked</Type> | ||
</Tile_Types> | ||
</Tileset> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
<Tower Version="0.7.5"> | ||
<Name>Tower 0</Name> | ||
<Sprite>resources/spr/tower_cartoon.png</Sprite> | ||
<Cost>50</Cost> | ||
<Tower_Atk Version="0.7.4"> | ||
<Damage>60</Damage> | ||
<Range>90</Range> | ||
<Delay>2</Delay> | ||
<Speed>5</Speed> | ||
<Type>Shoot</Type> | ||
<Sprite>resources/spr/cannonball.png</Sprite> | ||
<Al_Animation Version="0.7.4" loop="false"> | ||
<Width>64</Width> | ||
<Height>64</Height> | ||
<Duration>0.5</Duration> | ||
<Bitmap_Sheet>resources/spr/explosion.png</Bitmap_Sheet> | ||
</Al_Animation> | ||
</Tower_Atk> | ||
</Tower> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,43 @@ | ||
<Enemy Version="0.7.4"> | ||
<Name>Enemy_0</Name> | ||
<Life>100</Life> | ||
<Armor>1</Armor> | ||
<Speed>50</Speed> | ||
<Reward>20</Reward> | ||
<Al_Animation Version="0.7.4" loop="false" type="dead"> | ||
<Width>64</Width> | ||
<Height>64</Height> | ||
<Duration>2</Duration> | ||
<Bitmap_Sheet>resources/spr/enemy_0/dead.png</Bitmap_Sheet> | ||
</Al_Animation> | ||
<Al_Animation Version="0.7.4" loop="false" type="down"> | ||
<Width>64</Width> | ||
<Height>64</Height> | ||
<Duration>3</Duration> | ||
<Bitmap_Sheet>resources/spr/enemy_0/down.png</Bitmap_Sheet> | ||
</Al_Animation> | ||
<Al_Animation Version="0.7.4" loop="false" type="up"> | ||
<Width>64</Width> | ||
<Height>64</Height> | ||
<Duration>3</Duration> | ||
<Bitmap_Sheet>resources/spr/enemy_0/up.png</Bitmap_Sheet> | ||
</Al_Animation> | ||
<Al_Animation Version="0.7.4" loop="false" type="idle"> | ||
<Width>64</Width> | ||
<Height>64</Height> | ||
<Duration>3</Duration> | ||
<Bitmap_Sheet>resources/spr/enemy_0/idle.png</Bitmap_Sheet> | ||
</Al_Animation> | ||
<Al_Animation Version="0.7.4" loop="false" type="left"> | ||
<Width>64</Width> | ||
<Height>64</Height> | ||
<Duration>3</Duration> | ||
<Bitmap_Sheet>resources/spr/enemy_0/left.png</Bitmap_Sheet> | ||
</Al_Animation> | ||
<Al_Animation Version="0.7.4" loop="false" type="right"> | ||
<Width>64</Width> | ||
<Height>64</Height> | ||
<Duration>3</Duration> | ||
<Bitmap_Sheet>resources/spr/enemy_0/right.png</Bitmap_Sheet> | ||
</Al_Animation> | ||
</Enemy> |
Oops, something went wrong.