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Use SDL channel maps and rely on vanilla sound engine to process HD h… #1113

Use SDL channel maps and rely on vanilla sound engine to process HD h…

Use SDL channel maps and rely on vanilla sound engine to process HD h… #1113

Triggered via push December 28, 2024 01:48
Status Failure
Total duration 15m 38s
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gradle.yml

on: push
Build with gradle
15m 29s
Build with gradle
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1 error
Build with gradle
Process returned exit code 1 Launched as "bash --noprofile --norc -eo pipefail /home/runner/work/_actions/Wandalen/wretry.action/v3.7.3_js_action/src/script.sh" Launched at "/home/runner/work/Controlify/Controlify" Attempts exhausted, made 2 attempts : Attempt #1 started at : 01:48:56 GMT+0000 (Coordinated Universal Time) Attempt #2 started at : 02:03:52 GMT+0000 (Coordinated Universal Time)