First release. Pre-alpha.
Zombies attack family.
There is a battle, round by round printed on screen (command line interface).
Script calculates fight based on random statistic generation for family members.
Zombies have predetermined stats.
When either family or zombies lost, survivors are printed out along with battle length in game seconds.
Simulation speed is predetermined.
Zombies and family numbers are user defined. Family names are user defined.