- Sharome Burton
- Logan Abreo
- Cristiano Castaneda
- Make sure the PC you're using has a camera (preferably front-facing). Device
0
in the linecap = VideoCapture(0)
incvGameDevTools.py
usually refers to the front-facing camera. Use1
as the argument to set to rear-facing camera - Install PyCharm or any other IDE that allows you to run Python natively on your PC (Python 3.9 ideally)
pip install
required libraries:opencv-python
,pygame
,numpy
,mediapipe
- Try out demo implementations of CVGL with
tictactoe.py
,snake.py
,pong.py
,spaceinvaders.py
,spaceface.py
- Implementation in new games: The jist of it is:
import cvGameDevTools
*CVGL libraryimport cv2
openCV- Instantiate
CvTool
object, passing in the window resolution of the game in question - Use
capture_frame()
from cvGameDevTools to capture game display as openCV compatible image - Use
frame_step()
from cvGameDevTools to return info such as hand, face and finger positions and gestures - Use info returned from
frame_step()
as you would any other keyboard or mouse input event. - A window with the camera video feed overlayed on the game screen will be automatically created
FOR BEST RESULTS, KEEP RAISED FINGERS ORIENTED UPWARD WITH RESPECT TO FRAME
-
Tic-tac-Toe
- Keep fists clenched to prevent accidental move
- Raising only index finger, drag the pink circle to where you want to make a move.
- With index finger raised, raise middle finger up. This triggers a move by the player.
- Clench fist and remove hand from frame, allowing other player to then make their move.
- Clicking on board with mouse also works
-
Snake
- Player 1: Use direction arrows on keyboard to move snake. Maroon squares = food; blue squares - traps.
- Player 2: Use raised index fingers to spawn food; use raised index and middle fingers to spawn traps.
-
Pong
- Use two fingers raised to move right paddle
- Keyboard direction buttons also work
-
Space Invaders
- Use index finger raised to move spaceship
- Use two fingers to start firing (for best experience, keep index finger raised and flick middle finger (as if flicking a booger) to fire)
- Keyboard direction buttons and space bar also works
-
Space Face
- Yellow ship: WASD movement + left CTRL to fire
- Red ship: Keyboard direction arrow movement + right CTRL to fire
- Dimensional Horror:
- Place face in frame. This controls the position of the monster
- Index finger controls position of the hand. Move hand to left or right of screen to change targets.
- Raise both fingers to fire projectiles at ship. They home in on targets!
- Coding with Russ
- Tech with Tim
- Murtaza's Workshop
- Eldon Pindell
- Carden Taylor
- Ezra Nyberg
- Joachim Isaac
- Sir Ruben
- Samuel Campbell
- Joshua (CS major)
- Christa (geoscience major)
- Mr. Carpenter (math major)
- Aretha Fontaine