Skip to content

Commit

Permalink
Fix imported profiles not saving across reloads
Browse files Browse the repository at this point in the history
  • Loading branch information
parnic committed Dec 28, 2024
1 parent 2c00b23 commit 06dcc7c
Show file tree
Hide file tree
Showing 3 changed files with 9 additions and 0 deletions.
1 change: 1 addition & 0 deletions IceHUD_Options/Options.lua
Original file line number Diff line number Diff line change
Expand Up @@ -834,6 +834,7 @@ function IceHUD_Options:SetupProfileImportButtons()
IceHUD:PreProfileChanged()
IceHUD:populateDefaults(newTable, IceHUD.IceCore.defaults.profile)
IceHUD.db.profile = IceHUD.deepcopy(newTable)
IceHUD.db.profiles[IceHUD.db:GetCurrentProfile()] = IceHUD.db.profile
IceHUD:PostProfileChanged()
end
AceGUI:Release(widget)
Expand Down
4 changes: 4 additions & 0 deletions changelog.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,9 @@
# Changelog

v1.15.11:

- Fix imported profiles not saving across reloads

v1.15.10:

- Fix Chi not updating properly when the player's maximum amount of Chi points changes (e.g. via Ascension talent).
Expand Down
4 changes: 4 additions & 0 deletions this_version.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,9 @@
# Changelog

v1.15.11:

- Fix imported profiles not saving across reloads

v1.15.10:

- Fix Chi not updating properly when the player's maximum amount of Chi points changes (e.g. via Ascension talent).
Expand Down

0 comments on commit 06dcc7c

Please sign in to comment.