Changelog:
✨ New Features
- Added support for the latest RPH and LSPDFR build.
#6
Refactored many callouts and functions for a better ingame experience in gameplay.- Updated the license on all my projects.
🔧 Refactored Code
- Improved execution order of checks to improve stability and performance.
- Improved logic for the callouts to make them execute smoother.
🐛 Bug Fixes
- Fixed an issue with creating GameFibers on tick inside of the process method.
- Fixed an issue with the AI backup feature where the callouts won't work because of a configuration issue.
2d2ace6
Fixed an issue of circular dependency that would cause some callouts to throw a null ref exception while starting.e3da51f
Fixed an issue in WarrantForArrest which would prevent the player from continuing with any dialogue etc.- Fixed some minor bugs with the last build of UnitedCallouts (Build 1.5.8.0).
Thanks to @Charlie-686 and @AstroBurgers for this update!