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Releases: soupday/cc_blender_tools

CC/iC Blender Tools Add-on 2.2.3

17 Dec 21:11
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Download 2.2.3 for Blender
Download 2.2.3 for Character Creator / iClone

2.2.3

  • Wrinkle map region strength controls added.
  • Nose crease wrinkle maps added to Mouth_Smile_* expressions.
  • Export Bake:
    • Fixes and alpha fixes in Blender 4.3
    • Iris Brightness adjustments removed when baking.

CC/iC Blender Tools Add-on 2.2.2

06 Dec 03:01
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Download 2.2.2 for Blender
Download 2.2.2 for Character Creator / iClone

2.2.2

  • Teeth and tongue added to bone / expression drivers.
  • Meta-rig bone alignment options added the Basic rig panel.
  • DataLink pose functions no longer break expression drivers.

CC/iC Blender Tools Add-on 2.2.1

28 Nov 23:47
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2.2.1

  • Material and Lighting fixes for Blender 4.3
  • When exporting or sending Rigified animations: IK stretch is now disabled in the rig.
    • This should help with limb alignment problems on other platforms.
  • Rigify Metarig bone rolls are aligned exactly to the CC/iC source bones now.
    • This can be disabled in the preferences (or advanced settings) to use the original Metarig bone roll alignments.
  • Datalink Send Avatar will ask to overwrite (or cancel transfer) any existing same character.
  • Generic import option to disable auto-conversion of materials.
  • Fix to import hanging when no characters in FBX.
  • Rebuild drivers also rebuilds Rigify shape key drivers.
  • Datalink transfer Sequence and Pose actions separately labelled "Sequence" and "Pose" no longer just "Datalink" for both.
  • Operations that use object or mesh duplicates no longer duplicate the actions on the objects.

CC/iC Blender Tools Add-on 2.1.11

01 Nov 00:35
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2.1.11

  • Character Management functions - CCiC Create > Character Management:
    • Transfer weights supports split body meshes.
    • Voxel head diffuse skinning (if installed) button for selected character meshes.
    • Clean Empty Data: Removes empty shape keys and empty vertex groups from the character meshes.
    • Blend Body Weights: Blends body vertex weights with existing vertex weights on selected objects based on distance from the surface of the body, to correct vertex weighting for clothing items that don't conform correctly to the body, e.g. from Voxel Heat Diffusion weights or from Daz original weights.
  • New scene presets added:
    • scene view transform and world background strength controls added.

CC/iC Blender Tools Add-on 2.1.10

04 Oct 19:40
c70e8e5
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2.1.10

  • Sets up Rigidbody physics when appending a character from another library blend file via the Append button in the import panel.
    • Note: Rigidbody physics does not work with linked character overrides.
  • Export non-standard character fix.
  • Support for split meshes when exporting, rebuilding materials, physics & rigging:
    • Any mesh separated or duplicated from a source character mesh will be considered part of the character and an extension of that object.
    • For split body meshes, the mesh with the head will be used as the source for facial expression drivers and wrinkle map drivers.
    • Note: Split body meshes will not import back into CC4 as standard CC3+ characters.
  • Added buttons to rebuild and to remove just the expression and bone drivers to the Character Build Settings panel.

CC/iC Blender Tools Add-on 2.1.9

19 Sep 04:04
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2.1.9

  • Maintain operator context for scene operations.
  • Align to view distance fix.

CC/iC Blender Tools Add-on 2.1.8

05 Sep 00:03
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For Blender 3.4 to 4.2 and Pipeline Plug-in 2.1.7

2.1.8

  • Fixes to view 3d shading context in 4.2.
  • Imported objects, materials, images and actions detection no longer uses tags.
  • Added more checks to skip null material slots.

CC/iC Blender Tools Add-on 2.1.7

29 Aug 21:29
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For Blender 3.4 to 4.2

2.1.7

  • Sync lights includes Scene IBL from CC/iC visual settings.
  • Export to CC3/4 button fixed.
  • Added extra checks for AccuRig / ActorScan when unknown humanoids detected.

CC/iC Blender Tools Add-on 2.1.6

18 Aug 02:38
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For Blender 3.4 to 4.2
(Should also work in 2.93+)

2.1.6

  • Import supports multiple file selection.
    • To import multiple objects from a folder, press shift + select the FBX files in the importer file selection window.
  • Fixes for blender version before 4.0:
    • Replace mesh OBJ export.
    • Rigging bone layer assignment.
    • Property collection clear.
    • Rigging widget control scale.

CC/iC Blender Tools Add-on 2.1.5

31 Jul 11:38
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2.1.5

  • Proportion edit should work on all character types (except Rigified)
  • Sync lights and send pose should work in all modes and keeps the active mode.
  • Lighting brightness adjust slider.
  • Some GameBase detection fixes.
  • GameBase skin roughness tweaks.
  • Fix for vertex color sampling when json data is missing.