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Vulkan implementation of Radiance Cascade Global Illumination in 2D

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tlegoc/RadianceCascadesGIVulkan

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RadianceCascadeGIVulkan

Blog post

Vulkan implementation of radiance cascades for global illumination. https://www.youtube.com/watch?v=lpKE0YDOlZA

img.png img_1.png

TODO

  • Lower vulkan minimum capabilities (especially shader constant size 8 and 16, as it seems it is not supported by many gpus)
  • Fix radiance cascade merging which is probably the cause for weird checkerboard pattern (more noticeable on lower cascade resolution)
  • Code cleanup

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Vulkan implementation of Radiance Cascade Global Illumination in 2D

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